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Hello! I’m a passionate gameplay programmer with a strong command of C# and C++, skilled in both Unity and Unreal Engine. Currently, I’m deepening my expertise at Futuregames, where I’m studying game programming with the goal of crafting immersive and memorable gaming experiences. My journey so far has been a blend of technical mastery and creative exploration, and I’m eager to bring that energy into every project.
With each new game, I aim to push the boundaries of interaction and design, creating unique gameplay moments that leave a lasting impact. Whether it’s building dynamic mechanics in Unity or experimenting with the Chaos Destruction system in Unreal, I’m all about transforming ideas into engaging, high-quality experiences.
I’m excited to connect with like-minded creatives and build innovative projects that showcase the full potential of interactive entertainment. Looking forward to what we can accomplish together!